Dev
GitHub repos gaining traction - what high-signal users are starring and what's climbing the board, captured daily and enriched from GitHub. Raw material for spotting new tech and patterns worth building on.
3,195
repos tracked
105
surfaced this week
193
created < 30d
Python
top language
29 repos
-
End-to-end SFM framework based on GTSAM
-
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
-
Official implementation of MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives (SIGGRAPH 2026)
-
[CoRL 2026] RPL: Learning Robust Humanoid Perceptive Locomotion on Challenging Terrains
-
Direct an avatar with words. Edit the motion down to individual finger joints.
-
Write HTML. Render video. Built for agents.
-
[RSS 2026] Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching
-
As I Walk Through the Valley: Emotion as a Psalm Effect Driver — ICMI Working Paper No. 22
-
Model Emotions Under Expressive Suppression — code, data & reproducibility package for ICMI Working Paper No. 29 (Qwen 3.5 27B flat-register SFT vs. the 171-direction emotion basis)
-
Official implementation of FlowHMR, a generative model for physically plausible motion capture from monocular video.
-
Code-first video & image, rendered natively on WebGPU.
-
Instant, animation-free switching between macOS Spaces (3-finger swipe or Ctrl+←/→). macOS 26.6+ and 27, no SIP disabling, no global Reduce Motion.
-
Morphology-adaptive muscle-driven locomotion via attention mechanisms
-
A starter kit for animating hand-painted cartoons with Claude: p5.js + p5.brush, the Clawd character, 31 acted emotions and a guide for the model
-
A chatbot built on a model that cannot generate text (TypeSafe AI's Jev, driven autoregressively)
-
Reproducible Microduck RL experiments, policies, simulation assets, and hardware add-ons
-
Interactive Three.js visualization of GTSfM's hierarchical partition-and-merge 3D reconstruction pipeline (VGGT clusters, animated merge timeline)
-
Open-source, agent-driven editing pipeline: create subtitles, motion graphics, slides, edit and render videos.
-
Smart Personal Finance in 15 Minutes
-
CLI to capture snapshots, short clips, and run motion detection against RTSP/ONVIF came ras
-
Official implementation of ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation (SIGGRAPH 2026).
-
[ICLR 2026] This repository is the official implementation of "EasyTune: Efficient Reinforcement Fine-Tuning for Diffusion-Based Motion Generation".
-
[ICLR'26 & TPAMI‘26] This repository is the official implementation of "EasyTune: Efficient Step-Aware Fine-Tuning for Diffusion-Based Motion Generation" and its extended version "MotionRFT: Unified Reinforcement Fine-Tuning for Text-to-Motion Generation"
-
One policy. Any motion. Train universal whole-body tracking in mjlab—swap clips, not checkpoints.
-
World's first open-source, agentic video production system. 12 production pipelines, 100+ tools, 700+ agent skill and production-knowledge files. Turn your AI coding assistant into a full video production studio.
-
BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generation Public Code
-
[ECCV 2026] ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control