Dev
GitHub repos gaining traction - what high-signal users are starring and what's climbing the board, captured daily and enriched from GitHub. Raw material for spotting new tech and patterns worth building on.
2,235
repos tracked
175
surfaced this week
194
created < 30d
Python
top language
58 repos
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Simple Markdown presentations with a visual slide editor
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LLM inference in C/C++
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Native cross-format motorsport telemetry analysis workstation
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Wrapper generator for C++ projects with multiple language support
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Open ABI and FFI for Machine Learning Systems
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TVM FFI
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Tensor library for machine learning
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Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
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Native Wayland screenshot and annotation editor for Omarchy and Hyprland
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Vowpal Wabbit is a machine learning system which pushes the frontier of machine learning with techniques such as online, hashing, allreduce, reductions, learning2search, active, and interactive learning.
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Port of OpenAI's Whisper model in C/C++
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Python bindings for the fast integer compression library FastPFor.
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The ripgrep of AI context: a zero-dependency C++23 CLI + MCP server for coding agents. Find what you want without reading the repo, then check you built what you meant — blast radius, tests-to-run, quality deltas. Signatures at 74.7% fewer bytes than bodies; every guess labelled, every loss published. Paddle out with a map.
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SuperDex brings together a purpose-built physics engine, robotics authoring tools, and a scalable reinforcement learning interface in a unified simulation platform, with VR-based teleoperation and additional capabilities planned for future releases.
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Full kinodynamics constraints for arbitrary robot configurations with factor graphs.
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Retro VoXel graphics framework
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Immediate mode rendering and 3d gizmos.
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Game Env for RL training/self-play/curriculum learning
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A retargetable MLIR-based machine learning compiler and runtime toolkit.
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Native Wayland screenshot and annotation editor for Omarchy and Hyprland
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A focused launcher for your desktop - native, fast, extensible
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Morse code decoding library
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ggml speech-to-text inference for 16+ model families
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LLM inference in C/C++
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OpenBW - free and open-source Best Wargame
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Port of OpenAI's Whisper model in C/C++
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Very low latency speech to text, intent recognition, and text to speech, for building voice agents and interfaces
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The public CGAL repository, see the README below
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A flyweight in situ visualization and analysis runtime for multi-physics HPC simulations
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Performance-portable library for particle-based simulations
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WebKit compiled to WebAssembly: a full browser engine running inside a browser tab, rendering to canvas, networking over Wisp.
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🔍 ugrep 7.8 file pattern searcher -- a user-friendly, faster, more capable grep replacement. Includes a TUI, Google-like Boolean search with AND/OR/NOT, fuzzy search, hexdumps, searches (nested) archives (zip, 7z, tar, pax, cpio), compressed files (gz, Z, bz2, lzma, xz, lz4, zstd, brotli), pdfs, docs, and more
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Quantization, kernels, runtime and inference engine for mobiles, wearables, smart home and robots.
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Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.
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A fork of bagz with many improvements
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A Modern C++20 Library of Unified Incremental Potential Contact.
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High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
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Automatic quad remeshing tool
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A zero-copy, read-only view into a Ruby String, implemented as a C extension
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Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
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UCCL is an efficient communication library for GPUs, covering collectives, P2P (e.g., KV cache transfer, RL weight transfer), and EP (e.g., GPU-driven)
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Research-focused C++23 physics engine for robotics, animation, and machine learning, with Python bindings
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A Python wrapper for Apple Accelerate's sparse LDL^T solver
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A modern replacement for Redis and Memcached
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Fork of Apache MXNet 2.0 — runs legacy MXNet code on CUDA 13 / Blackwell (sm_120) GPUs and native Apple Silicon CPU.
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Port of Nvidia LocateAnything-3B on ggml
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Quality-Diversity (CMA-ME) experiments over a headless Micropolis (SimCity 1) engine