Dev
GitHub repos gaining traction - what high-signal users are starring and what's climbing the board, captured daily and enriched from GitHub. Raw material for spotting new tech and patterns worth building on.
3,195
repos tracked
105
surfaced this week
193
created < 30d
Python
top language
15 repos
-
HairDeck: Animation-Ready Stylized Hair Cards from a Single Image
-
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
-
Write HTML. Render video. Built for agents.
-
Generate Cartwheel 3D animation from MCP clients, with Blender examples and a production setup walkthrough.
-
Instant, animation-free switching between macOS Spaces (3-finger swipe or Ctrl+←/→). macOS 26.6+ and 27, no SIP disabling, no global Reduce Motion.
-
Film groups: the crystallography of looping animations — catalog, tutorial, and clockwork-orbifold notation for 2+1D space-time groups
-
Terminal text effects as a single static binary — a parity-exact Rust port of terminaltexteffects
-
A starter kit for animating hand-painted cartoons with Claude: p5.js + p5.brush, the Clawd character, 31 acted emotions and a guide for the model
-
Looping animations and a systematic catalog of non-product spacetime symmetries
-
SVG recreation of the x.ai bot avatar. One shape morphing through 14 states, measured off the reference video frame by frame.
-
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
-
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
-
AI turns documents or topics into real, native PowerPoint decks—with native shapes, transitions and animations, data-backed charts and tables on demand, audio narration from speaker notes, and support for your own .pptx templates. · by Hugo He
-
DART: Dynamic Animation and Robotics Toolkit
-
Official Implementation of SCAIL-2: Unifying Controlled Character Animation with End-to-end In-Context Conditioning